Privileged
Instructions
Computer
instructions are usually divided into two classes:
user instructions and privileged
instructions.
User
instructions are those that are not privileged.
Instructions
can be labeled as privileged for a
number of reasons.
Confusion Instructions such as input / output instructions can cause
difficulties if executed directly by the user. Consider
output to a shared print device.
Security Instructions
such as memory management can cause
severe security problems if executed by the user.
I can directly
read and corrupt your program memory.
Rings of
Protection
The
simple security models in a computer call for rings of protection.
The
protection rings offered by the Pentium 4 architecture (IA–32) are fairly typical.
Attempts
to read data at higher (less protected) rings are permitted.
Attempts
to read data at lower (more protected) rings are not permitted and
cause traps to the operating system.
Implementing
Rings of Protection
There
are two options for these rings of protection.
1. Implementation
in software
2. Direct
implementation in hardware with sufficient hardware support.
Early
experience with the MULTICS operating system showed that direct hardware
implementation is necessary.
The
reason for this is the efficiency of cross–ring procedure calls.
With protection rings emulated in software, these calls take too much time.
Experience
with MULTICS, with protection rings implemented in software,
showed that system programmers placed non–security–critical software into the
kernel, just to avoid the time delays associated with calling kernel code from
the outside.
Experience
with MULTICS, running on a computer with hardware support for
protection rings, showed that cross–ring calls were not noticeably less
efficient
than calls within the same protection ring.
The PSW
(Program Status Word)
Often called the PSL (Program Status Longword), as
with the VAX–11/780.
Not
really a word or longword, but a collection of bits associated with the program
being executed.
Some
bits reflect the status of the program under execution.
N the last arithmetic result was negative
Z the last arithmetic result was zero
V the last arithmetic result caused an overflow
C the last arithmetic result had a “carry out”
The
security–relevant parts of the PSW relate to the protection ring that
is appropriate for the program execution.
The
VAX–11/780 and the Pentium 4 each offered four protection rings.
The ring number was encoded in a two–bit field in the PSW.
The
VAX stored both the ring for the current program and the previous program in
the PSW. This allowed a program running
at kernel level (level 00) to determine the privilege level of the program that
issued the trap for its services.
Commercialization
of the Protection Rings
Early
computers had operating systems tailored to the specific architecture.
Examples of this are the IBM 360 and OS/360;
VAX–11/780 and VMS.
More
modern operating systems, such as UNIX, are designed to run on many
hardware platforms, and so use the “lowest common denominator” of protection
rings.
This
figure shows the IA–32 protection rings as intended and as normally
implemented.
The problem here is that any
program that executes with more than user privileges must have access to all
system resources. This is a security vulnerability.
SPOOLING: A
Context for Discussing O/S Services
The
term “SPOOL” stands for “System Peripheral Operation On–Line”.
Direct
access to a shared output device can cause chaos.
The
Spooling approach calls for all output to be to temporary files. The print manager has sole control of the
shared printer and prints in order of closing the files.
Privileges:
User vs. SPOOL
A
User Program must be able to create
a file and write data to that file.
It can read files in that user’s directory, but usually not in other user’s
directory.
It cannot access the shared printer directly.
The
Print Manager must be able to:
Read a temporary file in any
user’s directory and delete that file when done.
Access a printer directly and
output directly to that device.
It should not be able to create
new files in any directory.
The
Print Manager cannot be run with Level 3 (Application) privilege, as that would
disallow direct access to the printer and read access to the user’s temporary
files.
Under
current designs, the Print Manager must be run with “Superuser Privileges”,
which include the ability to create and delete user accounts, manage memory,
etc.
This
violates the principle of least privilege, which states that an executing
program should be given no more privileges than necessary to do its job.
We
need at least four fully–implemented rings of privilege, as well as specific
role restrictions within a privilege level.
Memory
Segmentation
Memory paging divides the address space into a number of equal
sized blocks,
called pages. The page sizes are fixed for convenience of
addressing.
Memory segmentation divides the program’s address space into logical segments, into which logically
related units are placed. As examples,
we conventionally have code segments, data segments, stack segments, constant
pool segments, etc.
Each
segment has a unique logical name. All accesses to data in a segment must be
through a <name, offset> pair that explicitly
references the segment name.
For
addressing convenience, segments are usually constrained to contain an integral
number of memory pages, so that the more efficient paging can be used.
Memory
segmentation facilitates the use of security techniques for protection.
All
data requiring a given level of protection can be grouped into a single segment,
with protection flags specific to giving that exact level of protection.
All
code requiring protection can be placed into a code segment and also protected.
It
is not likely that a given segment will contain both code and data. For this reason,
we may have a number of distinct segments with identical protection.
Segmentation
and Its Support for Security
The
segmentation scheme used for the MULTICS operating system is typical.
Each
segment has a number of pages, as indicated by the page table associated with
the segment. The segment can have a
number of associated security descriptors.
Modern
operating systems treat a segment as one of a number of general objects, each
with its Access Control List (ACL) that
specifies which processes can access it.
More on
Memory Protection
There
are two general protections that must be provided for memory.
Protection
against unauthorized access by software can be provided by a segmentation
scheme, similar to that described above.
Each
memory access must go through each of the segment table and its associated page
table in order to generate the physical memory address.
Direct Memory Access (DMA) provides another threat to memory.
In
DMA, an input device (such as a disk controller) can access memory directly
without the intervention of the CPU. It
can issue physical addresses to the MAR and write directly to the MBR. This allows for efficient Input / Output
operations.
Unfortunately,
a corrupted device controller can write directly to memory not associated with
its application. We must protect memory
against unauthorized DMA.
Some
recent proposals for secure systems provide for a “NoDMA Table” that can be used to limit
DMA access to specific areas of physical memory.
Securing
Input and Output
Suppose
that we have secured computing. How can
we insure that our input and output are secure against attacks such as key
logging and screen scraping?
Input
Sequence.
Suppose that we want to input an
“A”. We press the shift key and then the
“A” key.
The
keyboard sends four scan codes to the keyboard handler, operating in user mode.
This might be 0x36, 0x1E, 0x9E, 0xB6 – for pressing the Shift Key, then
pressing the
“A” key, then releasing the “A” key, then releasing the Shift Key.
This
sequence is then translated to the ASCII code 0x41, which is sent to the O/S.
Either
the scan codes or the ASCII code can be intercepted by a key logger.
Output
Sequence.
When the program outputs data, it is sent to the display buffer.
The
display buffer represents the bit maps to be displayed on the screen. While it does not directly contain ASCII data
(just its “pictures”), it does contain an image that can be copied and
interpreted. This is called “screen scraping”.
Protecting
the Code under Execution
We
can wrap the CPU in many layers of security so that it correctly executes the
code.
How
do we assure ourselves that the code being executed is the code that we want?
More
specifically, how do we insure that the code being executed is what we think it
is and has not been maliciously altered?
One
method to validate the code prior to execution is called a cryptographic hash.
One
common hash algorithm is called “SHA–1” for “Secure Hash Algorithm 1”.
This
takes the code to be executed, represented as a string of 8–bit bytes, and
produces a 20 byte (160 bit) output associated with the input.
The
hardware can have another mechanism that stores what the 20–byte hash should
be.
The hardware loads the object code, computes its SHA–1 hash, and then compares
it to the stored value. If the two
values match, the code is accepted as valid.
What Is a
Cryptographic Hash?
First,
we begin with the definition of a hash
function. It is a many–to–one
function that produces a short binary number that characterizes a longer string
of bytes.
Consider
the two characters “AC” with ASCII codes 0100 0001 and 0100 0011.
One
hash function would be the parity of each 8–bit number: 0 and 1 (even and odd).
Another
would be the exclusive OR of the sequence of 8–bit bytes.
A 0100
0001
C 0100
0011
Ĺ 0000 0010
The
hash function must be easy to compute for any given input.
A
cryptographic hash function has a
number of additional properties.
1. A change of any single bit in the input
being processed changes the output in
a very noticeable way. For the 160–bit SHA–1, it changes about 80 of
the bits.
2. While it is easy to compute the SHA–1 hash
for a given input, it is computationally
infeasible to produce another
input with the identical 20–byte hash.
Thus,
if a code image has the correct hash output; it is extremely probable that it
is the correct code image and not some counterfeit.
Virtual
Machines and Virtual Machine Monitors
A
VM (Virtual Machine) is defined as an “efficient, isolated duplicate of a real
machine”.
A
VMM (Virtual Machine Monitor) is the control program that implements a VM.
Basically,
the VM and VMM monitor “trick” the user program into the appearance that it has
access to the full instruction set and hardware of the platform, while
intercepting all security sensitive instructions and implementing those,
usually in microcode.
The
VMM approach can provide a high level of isolation between various user
programs. This is definitely a security
asset.
The
ISA–32 architecture defines two new instruction classes to implement a virtual
machine.